Color Blind

So, a while ago I popped in Medal of Honor: Heroes 2 in my Wii.  The game plays extremely well, with the best FPS controls on the Wii or any standard game pad to date,, as well as the best online Multiplayer on Wii (as well as a good game to buy), but something was wrong with it.

Medal of Honor

It’s gray, and very little of anything else visually.  Granted, graphics aren’t everything, but seeing one bland throughout most of the game is pretty strange.  After all, I’m sure there were some buildings in Germany during WWII that had some paint on them, or perhaps the sky was at least blue.  Perhaps somebody should tell game designers that the photographs from that time only came in black and white, and there actually was color.  That’s not to say that Medal of Honor: Heroes 2 is the only offender though…

Gears

It’s all over the place.  Gears of War, one of 2006’s biggest titles touted for it’s great visuals, is gray.  Maybe it’s just me, but that is not a good looking game to me.  On a technical aspect, it’s impressive, but the lack of color makes my eyes bleed.  Epic was going for a bleak future, but really, when there’s foliage, I expect to see some sort of green.  Not gray-brown-barf.

Unreal Tournement

So we arrive at Unreal Tournament 3.  Earlier Epic Games said the game had a much richer color palette than Gears of War did, and, well, it does.  There’s now richer grays and browns.  Playing the game on my PC, I noticed gray environments, dully colored weapons (for the most part), and then you have brown characters.  Maybe you’ll get some dark red blood in there, but, really, it’s a fairly black and white game.  I don’t really understand this art direction for the series, as in the past it at least had what looked like the game trying to look like the real world, if not a bit futuristic.

The games above are all great games, but what’s with the lack of color?  It can’t be the engine for the last two, as Bioshock proved to have a very rich look to it.  The one positive I can see for Medal of Honor is that it looks pretty clean (unlike the muddy mess that was CoD3 on the Wii), but it seems pretty plausible that they could do that with color to me.  Maybe others don’t care about it as much as I do, but the lack of color just turns me off, and I know I’d enjoy these games so much more if there was a larger color scale.

So, for those games that decide to go colorful, here’s a shout out.  Thank you Clover Studios for Okami and Viewtiful Joe.  Thanks Grasshopper for Killer7 and No More Heroes.  Heck, thank you Valve for Team Fortress 2 and Half Life (Hey, at least Half Life looks realistic in it’s color).  Thank you for putting some color and style into your games.

TF2

2 Responses to “Color Blind”

  1. I notice this all the time! It seems like the games that get the most rave for their graphics have a color palette of greys and browns.

    Games like Patapon, Team Fortress 2 and Mirror’s Edge tend to grab my attention much faster, and hold it throughout the game.

  2. Skittles Says:

    I wonder if, in gaming circles looking back from 5 years in the future, the late 00’s will be known for their sudden and characteristic lack of color. I think that would be hilarious.

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